Project Spotlight: Mythos and Maps
Build worlds, not worksheets.
What if your learner could create a world entirely their own - complete with maps, creatures, myths, and stories? Mythos and Maps invites children to do just that. This eight-week project is a deep dive into imagination, storytelling, geography, and design thinking — all while quietly meeting learning outcomes across English, Maths, Science, HSIE, and Creative Arts.
What It’s All About
In Mythos and Maps, learners step through the “portal” into their imagination and begin building a fantasy world from scratch. Each week layers new ideas and skills — from shaping landscapes and biomes, to inventing cultures, to writing origin stories and mapping out adventures.
It’s creative, flexible, and designed for neurodivergent learners who thrive when learning feels meaningful and self-directed. Whether your child prefers sketching creatures, narrating stories aloud, or designing maps in Minecraft, this project makes space for every approach.
What They’ll Do
Across the eight weeks, your learner will:
Imagine a new world inspired by fantasy books, games, and films.
Design maps and landscapes, using mathematical concepts like scale, grid coordinates, and spatial reasoning.
Invent creatures and cultures, exploring how living things adapt and interact.
Create myths and origin stories that explain their world’s powers, history, and natural phenomena.
Design systems and solve challenges, applying logic and problem-solving skills to make their world function.
Track time and events through visual timelines that connect myths, conflicts, and major world changes.
Map out story journeys, linking geography, narrative, and sequence.
Showcase their world, through a scrapbook, slideshow, zine, or even a dramatic retelling.
Throughout the project, learners practise imagination, analysis, writing, mapping, and measurement — without ever feeling like they’re “doing schoolwork.”
Why It Works
Mythos and Maps gives children ownership of their learning. Because every world is unique, there’s no single “right” answer — only curiosity, experimentation, and growth. The open-ended design allows kids to explore at their own pace, dive deep into what fascinates them, and build confidence as creators.
For many families, it also becomes a shared experience: discussing story ideas, comparing maps, measuring distances, or helping brainstorm magical systems. It’s learning that feels more like play — and that’s exactly the point.
Subjects Covered
This project integrates outcomes from:
English – creative and reflective writing, storytelling, characterisation
Maths – mapping grids, coordinates, scale, measurement, and timelines
Science and Technology – environments, systems, and logical problem-solving
HSIE – geography, culture, and human–environment connections
Creative Arts – visual design, composition, and creative expression
PDHPE – communication, decision-making, and self-expression
The Big Picture
By the end of Mythos and Maps, your learner won’t just have imagined a world — they’ll have built one. And in the process, they’ll discover how creativity, structure, and storytelling work together to make learning come alive.
Learn more about Mythos and Maps!