2025 Project Roundup

a series of images - board game pieces, a child in cosplay,  a sensory bubble light and a unicorn

If you’ve ever wished homeschool could feel more like fun and less like busywork, nuro co projects are designed with you in mind.

Each project turns big ideas into hands-on, flexible learning experiences — created especially for neurodivergent learners. From rescuing animals to building fantasy worlds, designing sensory spaces to creating original games, nuro co projects blend creativity, critical thinking, and real-world skills in ways that feel meaningful and achievable.

All projects are designed for Australian learners in Years 5–6 and Upper KS2 learners, and support English, Maths, Science, Humanities, and the Arts through authentic, interest-led learning.

Here’s what’s currently available for 2025 — plus our free starter project to help you begin.

Animal Rescue Centre

Perfect for: Kids who love animals, empathy-driven learners, aspiring vets or carers.

Learners imagine running their own animal rescue centre for an animal of their choice. They research habitats, diet, and care needs, design rescue posters, and create plans for enclosures or enrichment. Every activity connects to real-world science, literacy, and maths in a way that feels purposeful and engaging.

Subjects: Science, English, Maths, Humanities, Creative Arts
Skills: Research, problem-solving, environmental awareness

Cosplay Quest

Perfect for: Fandom-driven makers, costume lovers, and visual storytellers.

In this hands-on design project, learners create a costume inspired by a favourite character or an original design of their own. Across the project, they build skills in sketching, patterning, safe tool use, and reflection — connecting personal interests with real-world design thinking and creative confidence.

Subjects: Creative Arts, Design & Technology, English, Maths
Skills: Design thinking, measurement, material exploration, confidence building

Planet Protectors HQ

Perfect for: Budding environmentalists and kids who love action with purpose.

This mission-based project turns learners into “agents for the planet.” They investigate real environmental issues, complete creative eco-challenges, and design their own campaign or solution to help the Earth. Sustainability is explored through curiosity, creativity, and hope.

Subjects: Science, Humanities, English, Maths, Creative Arts
Skills: Systems thinking, collaboration, communication, sustainability

Game Makers

Perfect for: Gamers, storytellers, and logical thinkers.

From first idea to finished prototype, learners design and build their own original game — board, card, or digital. They explore storytelling, rules, probability, and play-testing, refining their ideas through iteration and feedback.

Subjects: English, Maths, Creative Arts, Technology
Skills: Critical thinking, iteration, creative writing, data awareness

Mythos and Maps

Perfect for: Fantasy fans, world-builders, and imaginative thinkers.

Learners create an entire fantasy world — complete with landscapes, cultures, myths, and maps. Each week layers geography, storytelling, and design, resulting in a richly detailed world-building journal and illustrated map.

Subjects: English, Humanities (Geography), Creative Arts, Maths, Science
Skills: Story structure, spatial reasoning, mapping, creative thinking

Sensory Architects

Perfect for: Learners interested in design, wellbeing, and how spaces feel.

In this design-thinking project, learners explore how environments affect focus, comfort, and creativity. They plan and model their own ideal sensory space, considering layout, lighting, textures, and sound.

Subjects: Science & Technology, Creative Arts, Maths, PDHPE, English
Skills: Self-awareness, regulation, spatial planning, visual communication

Hearts & Harvests

Perfect for: Cosy-game fans, gentle world-builders, and learners who love community stories.

Inspired by farming sims and slow-living games, Hearts & Harvests invites learners to design a seasonal valley shaped by geography, sustainability, and community life. Learners explore food systems, seasonal change, and what makes communities thrive.

Subjects: Humanities, Science, English, Creative Arts, Maths
Skills: Systems thinking, storytelling, sustainability, reflection

ReInventors

Perfect for: Tinkerers, makers, and hands-on problem solvers.

Learners become ReInvention Agents — exploring everyday materials, testing movement and structure, and designing original inventions. This project celebrates experimentation, curiosity, and small discoveries rather than polished outcomes.

Subjects: Science & Technology, Maths, English, Creative Arts
Skills: Engineering thinking, experimentation, observation, creative problem-solving

Dream Team Manager

Perfect for: Sports fans, esports followers, strategy lovers, and data thinkers.

Learners step into the role of team manager for their favourite competition, analysing competitors, collecting stats, comparing performance, and making strategic decisions. The project adapts easily to any sport, esport, or competitive activity they love.

Subjects: Maths, English, Humanities, Technology
Skills: Data analysis, evaluation, strategic thinking, communication

The Rainbow Project

Perfect for: Learners who care about fairness, identity, and inclusion.

This thoughtful, age-appropriate project explores LGBTQIA+ history, rights, and representation. Learners research changemakers and movements, then curate a creative exhibition that expresses what equality and pride mean to them.

Subjects: Humanities, English, Creative Arts, PDHPE
Skills: Research, critical thinking, design thinking, civic awareness

Slime Lab (Mini Project)

Perfect for: Curious experimenters and sensory-loving learners.

In this short, high-engagement mini project, learners design and test slime recipes while learning about variables, testing, and product design. It’s playful, scientific, and deeply satisfying.

Subjects: Science, English, Maths, Creative Arts
Skills: Scientific testing, observation, reflection

Zine Zone (Free Mini Project)

Perfect for: Creative thinkers, storytellers, and first-time project learners.

Zine Zone is a free introduction to interest-led learning. Learners create a mini-magazine on any topic they love — from animals to art to obscure passions — while exploring writing, design, and self-expression.

Subjects: English, Creative Arts, Technology

Not sure where to start?

Many families begin with Zine Zone or Slime Lab, then move into a longer project once they see how interest-led learning works in practice.

However you begin, nuro co projects are designed to meet learners where they are — with flexibility, creativity, and respect for how neurodivergent minds learn best.

Subscribe to the newsletter to hear about new releases and early-bird offers — and to be the first to know when our next round of projects, for learners in years 3 and 4 (UK LKS2), arrives.

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The Designer’s Mindset: What Game Makers and Sensory Architects Have in Common

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Spotlight: The Rainbow Project